Check out the latest MegaGlest news on our e-mail newsletter (subscribe), Twitter, Facebook and Google+.
Quote from: Zoythrus on 6 January 2013, 04:52:02Okay then, now that we have both the defense tower and siege unit worked out, we're missing something important - a logo. Each faction needs a faction symbol, so what should the Nomads' be?Horse. Symbolizing speed and mobility. The wolf of the Njord symbolizes strength and aggression.
Okay then, now that we have both the defense tower and siege unit worked out, we're missing something important - a logo. Each faction needs a faction symbol, so what should the Nomads' be?
Like this?http://i.imgur.com/3E16S.png
Funny, Atze had already modeled a market before... https://forum.megaglest.org/index.php?topic=8104.msg81204#msg81204
Quote from: -Archmage- on 6 January 2013, 05:59:35Funny, Atze had already modeled a market before... https://forum.megaglest.org/index.php?topic=8104.msg81204#msg81204The new one is way better.
Zoy... I'll tell you on Skype you mother.
Quote from: atze on 5 January 2013, 08:32:22 (click to show/hide)Here again a Blender render, with a few details. Ok, here with 256x256 texture than g3d. (97,7 kb + 147,1 kb texture) With a few less details.And here than ingame picture.That looks cool, but remember it looks too much like the picture, maybe remove the 2 double pillar things that are holding up the cloth, add some food bins there and wood frames to hold up the cloth.
(click to show/hide)Here again a Blender render, with a few details. Ok, here with 256x256 texture than g3d. (97,7 kb + 147,1 kb texture) With a few less details.And here than ingame picture.
Quote from: -Archmage- on 6 January 2013, 08:12:58Zoy... I'll tell you on Skype you mother. Anyways, does everyone agree on using the pic (or a variation thereof) that Omega posted?
Quote from: ElimiNator on 5 January 2013, 17:10:14Quote from: atze on 5 January 2013, 08:32:22 (click to show/hide)Here again a Blender render, with a few details. Ok, here with 256x256 texture than g3d. (97,7 kb + 147,1 kb texture) With a few less details.And here than ingame picture.That looks cool, but remember it looks too much like the picture, maybe remove the 2 double pillar things that are holding up the cloth, add some food bins there and wood frames to hold up the cloth.ElimiNator, do you mean something like this? Sorry, I can not really English and google-translator confused sometimes. (click to show/hide)
...P.S what happened to all the pots and crates you showed in your earlier pictures?
(click to show/hide)Quote from: ElimiNator on 5 January 2013, 17:10:14Quote from: atze on 5 January 2013, 08:32:22 (click to show/hide)Here again a Blender render, with a few details. Ok, here with 256x256 texture than g3d. (97,7 kb + 147,1 kb texture) With a few less details.And here than ingame picture.That looks cool, but remember it looks too much like the picture, maybe remove the 2 double pillar things that are holding up the cloth, add some food bins there and wood frames to hold up the cloth.ElimiNator, do you mean something like this? Sorry, I can not really English and google-translator confused sometimes.
(click to show/hide)Here is a Blender render of the stables, where I am currently. What say you?
Hey guys, I have a gameplay idea that I want to run past you. What if all cavalry are mercs (and thus, produced at the market) but require a stable before purchase? The stable itself might have an upgrade or something, but it doesnt actually train anything.
Great job Atze! Do you have a Skype account? Dropbox?
Quote from: -Archmage- on 6 January 2013, 19:11:26Do you have a Skype account? Dropbox? No. No.
Do you have a Skype account? Dropbox?
The idea is not to have just a merge of egyptians and persians, but a new (fantasy) desert-faction, which is based on the historically nations of eygpts and persians.
+ The problem will be that, it will never be completed and not that the concept is not historically correct.
...Atze, can you please upload your excellent models somewhere for us to download....