Author Topic: [fixed] r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18  (Read 11513 times)

nig

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #50 on: 1 February 2013, 20:43:46 »
Quote
<softcoder> ok but nig says 3.7.1 works

The real scenario "Anarchy" with the Human Player doing nothing shows a slightly diffrent gameplay and you are killed bye green before the error appears.
If you use the game setting of the szenario Anarchy in a custom game and take team one as observer, then the gameplay is like the 3.7.2. devs and the error occures.

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nig

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #51 on: 2 February 2013, 14:56:36 »
something new: 4080 crashed today after a view good games(!) in the lobby!
logging was of, but there is a dmp-file: http://www.datafilehost.com/download-54e238e5.html

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softcoder

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #52 on: 5 February 2013, 06:13:52 »
Please let us know if the current svn version resolves this now.

Thanks

nig

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #53 on: 5 February 2013, 11:52:57 »
Anarchy ist still crashing as before at the same time in 4081.

But - like as most of the other errors I reported, Error Messages are gone. no window, no error log no nothing just a sudden collapse of everything. You made the patient more quiet, but he dies as before.

debug= http://www.datafilehost.com/download-5a72dc24.html

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softcoder

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #54 on: 5 February 2013, 15:11:16 »
please update to at least 4087.

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nig

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #55 on: 6 February 2013, 00:21:26 »
well, after having a lot of fun with SVNSilk i finally meade my own build of 4087.

The "Anarchy-Bug" is not appearing indeed, but the game takes a complete different story, and we know we need a special constellation for that bug.

I tried three games tonight and all had disconnections during the game.

first was me and newsky (linux371) on engineer1(linux371), all Europe. We both were thrown out. I had a sudden collapse, nevsky get classic disconnection-message, like selfhoster is quitting in the game.

after that I tried to host myself and had a sudden collapse immidiatly after entering the game settings.

I quit and started again this time it stayed alive and we played a while. suddenly i saw this and nevsky was disconnected again



Funny this seem to be a out of sync again.. who nows that all

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tomreyn

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #56 on: 7 February 2013, 00:15:41 »
Anyone on Windows 64:

Please try to reproduce the "Anarchy scenario bug" on r4090 (snapshots are just building). The A.I. change was rolled back to allow you to verify this issue is fixed, so you should find the same A.I. behaviour as previously.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
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tomreyn

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #57 on: 7 February 2013, 08:01:18 »
<tomreyn> I just did a full rebuild on windows 7-64, using r4091, then did the anarchy scenario test case again. AI behaviour is still different than it used to be.
<tomreyn> in the past tests, the blue faction (top right) would destroy the lst buildings of the green faction (to left), but now yewllow (bottom left) destroys them all in this early morning attack.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
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nig

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #58 on: 7 February 2013, 17:26:06 »
yes, the game tells a diffrent story in 4091M and a custom game with the settings of anarchy and a human as "observer" runs fine so far.

But wait: Take the anarchy as scenario and let it run doing nothing.
You will be killed by green at noon at the second day (Gametime). Still doing nothing, no camera moves ore something - my machine freezes at 10:22 gametime on the the third day as green is finishing up the blue ones. I tried it three times with speed x8, every time a freeze like never before at the same gametime. If you fumble around (difficult because of freeze) you can get two error messages. Hitting okay on the first one brings up the second one. Dumps were generated,
here: http://www.datafilehost.com/download-a09a2c6b.html

Error one:


Error two:


There is an other thing, I have to mention: somtimes - just sometimes - there seem to be loading errors or something else in winterforest:



I saw this in my first build of 4087 already und thought, something was wrong with my build and did an complete rebuild.
But today i saw this somehow bugged texture again... close the game, open Anarchy again, same picture. Close the game, restart megagalest, starting Anarchy, everything looks okay again.

ideas?

I never saw this in megaglest before.

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titi

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #59 on: 7 February 2013, 17:44:07 »
<titi_linux> my game does not crash, it freezes!
<titi_linux> It happens at 10:22 ( game time ) when the blue player nearly lost

Update: I was wrong, it crashes, but I just don't see the message . It was in background and after ctrl+alt+delete the message was shown.

And regarding this other error:
So far, I never  saw these yellow tiles yet.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

softcoder

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #60 on: 7 February 2013, 20:07:10 »
Ok we are making progress here, there seems to be a problem in the vc++ 2010 builds as my new 2012 system is not crashing but the 2010 one is. I am investigating what the difference is (i suspect the deps for 2010 need to be rebuild) and will let you know the outcome.

softcoder

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #61 on: 9 February 2013, 07:06:38 »
Good news, I found the evil memory access violation bug and svn head should be all fixed and working in windows. Please compile and give us feedback.

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tomreyn

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #62 on: 9 February 2013, 16:03:10 »
This is really good news! :)
I think using the latest snapshot should work for verifying it is fixed, too, if that's easier.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
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nig

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #63 on: 10 February 2013, 20:11:04 »
Yes, in snapshot 4107 and in my own 2010Build anarchy runs now through the bitter end without an error. very nice!
Now we will see, if all the other mysterious breakdowns will disappear.

8 Bit and very low resolutions have disappeared too.

New is also that the preview image is now fullscreen,



The downside of this behaviour is, that the writing is not redable on the most previews. Maybe, its possible to add a shaddow to the font?
another thing is most the players will use 16:9 or 16:10 displays nowadays. I am totally disgusted by pictures displayed in the wrong aspect-ratio which everyone have to enjoy on faction-loadingscreens and sceanario previews. I think you should switch the preview images and loading-screens to ones cropped to 16:9 - or just do a an oversizing which keeps the aspect-ratio?

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tomreyn

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Re: r4001, Win7-64: Fails with ZwGetContextThread!ntdll (null)(0) +18
« Reply #64 on: 10 February 2013, 23:50:53 »
It 's great that this bug is now fixed. Both Softcoder (he really went to lengths finding this one, spent many hours on it, installed a new VM + VS2012, compiled all dependencies for it and compared all of this to the VS2010 builds) and you (you also went to lengths, providing lots of information which made this issue reproducible) did a great job there.

Please start new / separate topics on anything not directly related to this bug. Thanks.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

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