Maybe it have to switchof debug-logging again?
Please don't use the main debug logging setting (
Debug=1/
true) unless you are trying to reproduce a specific issue. It will slow down gameplay, increases the chance of timeouts and is not meant to be used in normal games. The
DebugNetwork setting comes with the same side effects, just to lesser extent.
Back on topic:
For me (atibox, and if I recall correctly, I should have reported on IRC last night, on i915, too), r4050 (or rather r4048, I think) introduces new problems with color picking. Selecting buildings by simply clicking on them is no longer possible (you need to draw a box across them), right-click attacking with multiple own units selected rarely works, instead units will just walk to some spot which you did not click on.