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Please help making MegaGlest rock-stable by testing the pre-release snapshots.

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Improved performance

Started by softcoder, 22 February 2013, 22:44:39

softcoder

Thanks to Taoki (on the IRC forum) we have discovered and fixed a bad performance bug that would bring the game to a crawl when units got stuck (like what happens in games with lots of units).

Give the latest snapshots a try and offer your feedback and let us know if any new problems exist?

Thanks