Current state: Revision 4162
I played several games and they all were a bit different.
game1:
First game ( 3 player ) was great with very constant command delay ( 1 second ) and no visible choppienes for anyone. In the end filus dropped out due to trouble with his system but that was all.
game2:
Player filux crashed in the middle of the game !? But I don't know why Maybe someone tried to join the game while it was running or his system trouble again . Before all was good. 1 second command delay, displayed as 0(0) for me as server.
game 3 ( with carla form brasil so bad connection included ):
I was server and gameplay was very good for me. In the beginning I got one little freeze of maybe 0.5 seconds but thats all. For MuwuM the game was ok in general . Carla ( If I understood correctly ) had some problems ( choppy ).
On server she was listet with 1(0) and one time I saw for a moment 2(0) .
game4:
Thats why we started game 4 where carla form brasil was the server :
For her all was fine. In the beginning I had a 2 or 3 litle stops but than it was much better then the game we played before with 3.7.1 .
But for MuwuM ( also germany ) it was very bad, He had unplayable parts but also very smooth parts with high framerates.
( I think what happend here was caused by a lag from round about 1 second. SOmetimes the packeges where there and sometimes he had to wait. so if this changes because one time it takes 1.02 seconds and the next time it takes 0.9 seconds things maybe get choppy . )
game 5:
German headless with tomreyn, filux(poland) and me testing:
For me the game was good. No freezes or anything. I constantly had 1 second command lag like for all games I played as client. This lag is typically displayed as 0(0) on the server ( so not in this case as we used headless ).
After a while filux and tomreyn talked about very bad fps ( the map had a camera position which was zoomed out a lot , so there was a lot to render and at least tomreyn had bad hardware )
Then filux dropped out because his client crahsed. After filux dropped out, suddenly tomreyn had a lot less cpu load . ( he will write a bug report for this too ).
Later tomreyn crashed too , to look at his coming bugreport too ( looking at the stack some kind of memory corruption )
(update tomreyns bugreport:
https://forum.megaglest.org/index.php?topic=8922.0 )