I've been working a bit at GAE modding, reading the documentation a lot and trying various things as I really enjoy its XML style to game programming.
One thing I'd like is to allow a unit to have multiple different attacks to choose from, and be eligible for multiple types of morphs. However, it seems whenever I add two or more of either of these together, the command icons don't all display when selecting the unit, almost as if there is a maximum number of command icon slots that the engine can show.
This works without issue in Megaglest (e.g. had four attack commands and three morph command icons all displaying as expected) but I really would prefer working in GAE because of all the enhanced features.
Is this a known issue in GAE if you try and add for example two attack commands as well as two morph commands?
Thanks for all your help.