I just tried the latest MegaGlest snapshot (r4227) on my
intelbox (Intel GMA X4500MHD, more specific specs below), running (and booting) off a USB 2.0 key on Ubuntu 13.04 - and what can I say:
MegaGlest worked well, right out of the box!
Results:
- GLSelectBuf still works fine there - no selection issues
- The red custom mouse pointer works well
- 30-40 FPS while playing against a CPU on Conflict with Desert2 tileset, with a minimum of 23 FPS with debug view on, all values based on 800x600, with just a ~5 FPS decrease when switching to 1280x800
- No visible problems after activating texture compression (but also no noticeably increased FPS)
- CPU load was low or not elevated (the fan remained silent, and it would not when under load)
Minor issues:
- It feels like units move a bit slow, but I'm not sure why this is, can't put it into words
- The right-click-walking-instead-of-attacking issue is still present
- My locale was auto-detected as LC, a language file for which was not found, so MG defaulted to english.lng
Not or not sufficiently tested:
- Multi-player
- CPU (I did not actually inspect how load spread across this systems' two cores)
- Memory allocation (I did not check at all)
Summing it up: I'm excited.