Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Check out the
MegaGlest Wiki
! Anyone can be an editor, and we want
you
!
Home
Help
Search
Login
Register
MegaGlest Forum
»
MegaGlest
»
MegaGlest
»
Colorpicking improved a lot
Pages: [
1
]
Print
Author
Topic: Colorpicking improved a lot (Read 618 times)
titi
MegaGlest Team
Airship
Posts: 4,240
Colorpicking improved a lot
«
on:
25 April 2013, 23:14:49 »
I think I improved the speed of colorpicking a lot now
. Please test and give feedback here in forum!!!
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
filux
MegaGlest Team
Draco Rider
Posts: 310
was OpenSuse x64, is Debian testing x64
Re: Colorpicking improved a lot
«
Reply #1 on:
26 April 2013, 04:21:26 »
For me,
in colorpicking mode doesn't work double-clicking highlighting units of the same type.
This type of the selection I use the most frequently.
Logged
titi
MegaGlest Team
Airship
Posts: 4,240
Re: Colorpicking improved a lot
«
Reply #2 on:
26 April 2013, 09:34:09 »
uhm , yes I broke it.... I will fix it when I am at home. This should not be a big problem, it was too late yesterday ...
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
titi
MegaGlest Team
Airship
Posts: 4,240
Re: Colorpicking improved a lot
«
Reply #3 on:
26 April 2013, 15:30:12 »
its fixed now
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
Print
Pages: [
1
]
MegaGlest Forum
»
MegaGlest
»
MegaGlest
»
Colorpicking improved a lot