Author Topic: No more out of sync for Annex! MegaGlest found the bug!  (Read 2838 times)

titi

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We lately had trouble with the Prax mod and we always saw an out of sync wehn playing crossplatform using it.
Now we found out why ( especially softcoder ) . The reason were floating point rounding differences in linux/windows.

All should be fixed now for annex too! At least we see no more out of syncs in prax mod and we played a great 38 minute annex game without getting any trouble ( windows/linux too )!
And in svn are no more issues for windows64 users too.

the svn revision we used was 4313.

« Last Edit: 27 May 2013, 20:26:45 by titi »
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titi

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Re: No more out of sync for Annex! Megaglest found the bug!
« Reply #1 on: 25 May 2013, 22:25:43 »
Here is a windows installation for annex with a megaglest development build: ( not very poolished but works )

( Use 7-zip to unpack and start megaglest.exe )
http://titi.megaglest.org/annex_3_win_svn4313.7z

WARNING! This is not compatible with latest annex release! Put it side by side as a full installation of itself .

« Last Edit: 25 May 2013, 22:37:07 by titi »
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tomreyn

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Re: No more out of sync for Annex! MegaGlest found the bug!
« Reply #2 on: 25 May 2013, 22:34:24 »
And here's a
Code: [Select]
[url=http://tomreyn.megaglest.org/unreleased/annex_r4314_linux_64.tar.xz]compatible test package for Linux x86_64 (amd64)[/url] (105MB).

Use tar xJf annex_r4314_linux_64.tar.xz to unpack it, then change into the extracted annex_r4314_linux_64 directory and run ./annex,
« Last Edit: 3 April 2016, 16:54:19 by filux »
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