I forgot to provide some relevant information here, which also allows me to reproduce this issue. So here's an updated description of this bug:
When a server pauses the game, and a connected client quits during the pause, the server will run into a segmentation fault.
Logs:
megaglest v3.8-dev
Compiled using: GNUC: 40703 [64bit] on: Jun 2 2013 02:41:13 platform: Linux-X64 endianness: little
SVN: [Rev: 4357] - using STREFLOP [SSE] - [no-denormals]
radeon: Acquired access to Hyper-Z.
Trying to set map to [conflict]. Current map is [conflict]
Trying to set map to [conflict]. Current map is [conflict]
Trying to set map to [conflict]. Current map is [conflict]
In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5270] Error detected: signal 11:
Error saved to logfile [/home/tomreyn/.megaglest/error.log]
[2013-06-02 04:25:56] *ERROR* In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 643] [In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5270] Error detected: signal 11:
] gameInitialized = 1, program = 0x2d02560
[2013-06-02 04:25:57] *ERROR* In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 662] [In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5270] Error detected: signal 11:
Stack Trace:
./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x683837] line: 653
./megaglest() [0x683aaf]address [0x683aaf]
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7fa3387a40b0] line: 0
/usr/lib/x86_64-linux-gnu/libstdc++.so.6:std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&)address [0x7fa33910d58b] line: 0
./megaglest:Glest::Game::Game::ReplaceDisconnectedNetworkPlayersWithAI(bool, Glest::Game::NetworkRole)address [0x5b5297] line: 2967
./megaglest:Glest::Game::Game::update()address [0x5b6aec] line: 1913
./megaglest:Glest::Game::Program::loopWorker()address [0x6acd30] line: 459
./megaglest:Glest::Game::glestMain(int, char**)address [0x690b00] line: 5121
./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6945e6] line: 5368
./megaglest:Glest::Game::glestMainWrapper(int, char**)address [0x69477e] line: 5440
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7fa33878eea5] line: 0
./megaglest() [0x514bc9]address [0x514bc9]
]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x37287f0] isBaseThread: 1, Name: [SimpleTaskThread]
radeon: Released access to Hyper-Z.
======= In MinidumpCallback...
***ERROR details captured:
Crash minidump folder: /home/tomreyn/.megaglest/
file: /home/tomreyn/.megaglest//72c04165-b8a3-bb89-62d1aa51-25a589a0.dmp
Succeeded: 1
******************************************************
An unhandled error was detected.
A crash dump file has been created in the folder:
/home/tomreyn/.megaglest/
Crash dump filename is: /home/tomreyn/.megaglest//72c04165-b8a3-bb89-62d1aa51-25a589a0.dmp
******************************************************
Segmentation fault detected, analyzing...
warning: Can't read pathname for load map: Eingabe-/Ausgabefehler.
[New LWP 6291]
[New LWP 6301]
[New LWP 6300]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7fff579fe000
Core was generated by `./megaglest --starthost'.
Program terminated with signal 6, Aborted.
#0 0x00007fa3387a4037 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56
56 ../nptl/sysdeps/unix/sysv/linux/raise.c: Datei oder Verzeichnis nicht gefunden.
#0 0x00007fa3387a4037 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56
#1 0x00007fa3387a7698 in __GI_abort () at abort.c:90
#2 0x00000000006835dd in Glest::Game::ExceptionHandler::handleRuntimeError (msg=msg@entry=0x7fff578b6000 "In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5270] Error detected: signal 11:\n", getStackTraceString=getStackTraceString@entry=true) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:776
#3 0x0000000000683aaf in Glest::Game::handleSIGSEGV (sig=<optimized out>) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:5274
#4 <signal handler called>
#5 0x00007fa33910d58b in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#6 0x00000000005b5297 in Glest::Game::Game::ReplaceDisconnectedNetworkPlayersWithAI (this=this@entry=0x4b34a30, isNetworkGame=isNetworkGame@entry=true, role=role@entry=Glest::Game::nrServer) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/game/game.cpp:2967
#7 0x00000000005b6aec in Glest::Game::Game::update (this=0x4b34a30) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/game/game.cpp:1912
#8 0x00000000006acd30 in Glest::Game::Program::loopWorker (this=this@entry=0x2d02560) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/program.cpp:458
#9 0x00000000006aeb85 in Glest::Game::Program::loop (this=this@entry=0x2d02560) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/program.cpp:369
#10 0x0000000000690b00 in Glest::Game::glestMain (argc=argc@entry=2, argv=argv@entry=0x7fff578c9f08) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:5121
#11 0x00000000006945e6 in Glest::Game::glestMainSEHWrapper (argc=argc@entry=2, argv=argv@entry=0x7fff578c9f08) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:5366
#12 0x000000000069477e in Glest::Game::glestMainWrapper (argc=2, argv=0x7fff578c9f08) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:5439
#13 0x00007fa33878eea5 in __libc_start_main (main=0x50e280 <main(int, char**)>, argc=2, ubp_av=0x7fff578c9f08, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fff578c9ef8) at libc-start.c:260
#14 0x0000000000514bc9 in _start ()