We played 4 games today.
1.(OOS) the first game ( using animated tilesets) got out of sync very quickly! All clients ( all linux 64bit ) got an error about beeing out of sync
2. was with one windows player ( pizza90, slow hardware) he dropped out and got a crash or something ( no OOS ). All others finished fine.
3. 35 minute game, no problems beside the fact we lost
4. (OOS) out of sync for tomreyn wgen game was already ended for him . ( 4 players all linux64 )
First game was the only game using birch_forest, ( not sure if its related. With former version we never had any trouble with svn and birch forest )