Crash when leaving the custom game menu ( beeing server ) with 2 slots open and one already connected player:
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./megaglest'.
Program terminated with signal 6, Aborted.
#0 0x00007fd03eb0a425 in raise () from /lib/x86_64-linux-gnu/libc.so.6
#0 0x00007fd03eb0a425 in raise () from /lib/x86_64-linux-gnu/libc.so.6
#1 0x00007fd03eb0db8b in abort () from /lib/x86_64-linux-gnu/libc.so.6
#2 0x00007fd03f45c69d in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#3 0x00007fd03f45a846 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x00007fd03f45a873 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#5 0x00007fd03f45b28f in __cxa_pure_virtual () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#6 0x0000000000ab626f in __exchange_and_add_single (__val=-1, __mem=0xfffffffffffffff8) at /usr/include/c++/4.6/ext/atomicity.h:67
#7 __exchange_and_add_dispatch (__val=-1, __mem=0xfffffffffffffff8) at /usr/include/c++/4.6/ext/atomicity.h:83
#8 _M_dispose (__a=..., this=0x244f) at /usr/include/c++/4.6/bits/basic_string.h:240
#9 ~basic_string (this=0x7fcff3ffee50, __in_chrg=<optimized out>) at /usr/include/c++/4.6/bits/basic_string.h:534
#10 Lock (this=0x7fcff3ffee20) at /home/tscharn/glest/megaglest/source/shared_lib/include/platform/sdl/thread.h:165
#11 MutexSafeWrapper (ownerId=..., mutex=<optimized out>, this=0x7fcff3ffee20) at /home/tscharn/glest/megaglest/source/shared_lib/include/platform/sdl/thread.h:136
#12 addThread (thread=0x0, this=0x7fcffc000d10) at /home/tscharn/glest/megaglest/source/shared_lib/sources/platform/sdl/thread.cpp:70
#13 Shared::Platform::Thread::queueAutoCleanThread (this=0xab6260) at /home/tscharn/glest/megaglest/source/shared_lib/sources/platform/sdl/thread.cpp:202
#14 0x0000000000000000 in ?? ()