I was just taking part in a game (as a client, using atibox) on "klicki", one of the computer of the Titi* family. When the game started my client segfaulted with this:
megaglest v3.8-dev
Compiled using: GNUC: 40703 [64bit] on: Jun 20 2013 11:17:46 platform: Linux-X64 endianness: little
SVN: [Rev: 4474M] - using STREFLOP [SSE] - [no-denormals]
radeon: Acquired access to Hyper-Z.
In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5529] Error detected: signal 11:
Error saved to logfile [/home/tomreyn/.megaglest/error.log]
[2013-06-20 20:07:34] *ERROR* In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 643] [In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5529] Error detected: signal 11:
] gameInitialized = 1, program = 0x1f9ba10
[2013-06-20 20:07:34] *ERROR* In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleRuntimeError Line: 662] [In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5529] Error detected: signal 11:
Stack Trace:
./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x688507] line: 653
./megaglest() [0x68877f]address [0x68877f]
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7f9d5acf60b0] line: 0
[0x7f9d44f621a2]address [0x7f9d44f621a2] line: 0
]
Segmentation fault detected, analyzing...
warning: [New LWP 24006]
[New LWP 24010]
[New LWP 24008]
[New LWP 24013]
[New LWP 24017]
[New LWP 24012]
[New LWP 24024]
[New LWP 24049]
[New LWP 24015]
[New LWP 24021]
[New LWP 24051]
[New LWP 24050]
[New LWP 24048]
[New LWP 24053]
[New LWP 24052]
[New LWP 24016]
[New LWP 24054]
Can't read pathname for load map: Eingabe-/Ausgabefehler.
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7fffc3d95000
121 ../../../../../src/mesa/vbo/vbo_exec_array.c: Datei oder Verzeichnis nicht gefunden.
Core was generated by `./megaglest'.
Program terminated with signal 11, Segmentation fault.
#0 vbo_get_minmax_index (count=378, max_index=<synthetischer Zeiger>, min_index=<synthetischer Zeiger>, ib=0x7fffc3c27cd0, ctx=0x242a520, prim=<optimized out>) at ../../../../../src/mesa/vbo/vbo_exec_array.c:121
#0 vbo_get_minmax_index (count=378, max_index=<synthetischer Zeiger>, min_index=<synthetischer Zeiger>, ib=0x7fffc3c27cd0, ctx=0x242a520, prim=<optimized out>) at ../../../../../src/mesa/vbo/vbo_exec_array.c:121
#1 vbo_get_minmax_indices (ctx=ctx@entry=0x242a520, prims=prims@entry=0x7fffc3c27cf0, ib=ib@entry=0x7fffc3c27cd0, min_index=min_index@entry=0x7fffc3c2760c, max_index=max_index@entry=0x7fffc3c27ca0, nr_prims=nr_prims@entry=1) at ../../../../../src/mesa/vbo/vbo_exec_array.c:212
#2 0x00007f9d4f62a603 in st_feedback_draw_vbo (ctx=0x242a520, prims=0x7fffc3c27cf0, nr_prims=1, ib=0x7fffc3c27cd0, index_bounds_valid=<optimized out>, min_index=4294967295, max_index=0, tfb_vertcount=0x0) at ../../../../../src/mesa/state_tracker/st_draw_feedback.c:120
#3 0x00007f9d4fc2326a in vbo_handle_primitive_restart (ctx=ctx@entry=0x242a520, prim=prim@entry=0x7fffc3c27cf0, nr_prims=nr_prims@entry=1, ib=ib@entry=0x7fffc3c27cd0, index_bounds_valid=index_bounds_valid@entry=0 '\000', min_index=min_index@entry=4294967295, max_index=max_index@entry=4294967295) at ../../../../../src/mesa/vbo/vbo_exec_array.c:544
#4 0x00007f9d4fc24184 in vbo_validated_drawrangeelements (ctx=ctx@entry=0x242a520, mode=mode@entry=4, index_bounds_valid=index_bounds_valid@entry=0 '\000', start=start@entry=4294967295, end=end@entry=4294967295, count=count@entry=378, type=type@entry=5125, indices=indices@entry=0x136dd7e0, basevertex=basevertex@entry=0, numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at ../../../../../src/mesa/vbo/vbo_exec_array.c:841
#5 0x00007f9d4fc244f4 in vbo_exec_DrawElements (mode=4, count=378, type=5125, indices=0x136dd7e0) at ../../../../../src/mesa/vbo/vbo_exec_array.c:971
#6 0x0000000000620b95 in Glest::Game::Renderer::MapRenderer::Layer::renderVisibleLayer (this=0xd505a80) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/graphics/renderer.cpp:3970
#7 0x000000000064365c in Glest::Game::Renderer::MapRenderer::renderVisibleLayers (this=0xe7e8c0 <Glest::Game::Renderer::getInstance()::renderer+1376>, map=0xe7e41c <Glest::Game::Renderer::getInstance()::renderer+188>, coordStep=0, qCache=...) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/graphics/renderer.cpp:4104
#8 0x0000000000643a24 in Glest::Game::Renderer::renderSurface (this=0xe7e360 <Glest::Game::Renderer::getInstance()::renderer>, renderFps=33558272) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/graphics/renderer.cpp:4221
#9 0x000000000059a261 in Glest::Game::Game::render3d (this=this@entry=0x3986dc0) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/game/game.cpp:4975
#10 0x00000000005ab02d in Glest::Game::Game::renderWorker (this=this@entry=0x3986dc0) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/game/game.cpp:3131
#11 0x00000000005b15b8 in Glest::Game::Game::render (this=0x3986dc0) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/game/game.cpp:3061
#12 0x00000000006b0ee4 in Glest::Game::Program::loopWorker (this=0x1f9ba10) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/program.cpp:422
#13 0x00000000006b3df5 in Glest::Game::Program::loop (this=<optimized out>) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/program.cpp:369
#14 0x000000000068840d in Glest::Game::ExceptionHandler::handleRuntimeError (msg=msg@entry=0x7fffc3c2af80 "In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5529] Error detected: signal 11:\n", getStackTraceString=getStackTraceString@entry=true) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:684
#15 0x000000000068877f in Glest::Game::handleSIGSEGV (sig=<optimized out>) at /home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp:5533
#16 <signal handler called>
#17 0x00007f9d44f621a2 in ?? ()
#18 0x0000000002491e10 in ?? ()
#19 0x00000000024821d0 in ?? ()
#20 0x00007fffc3c2d530 in ?? ()
#21 0x0000000000000000 in ?? ()
Note that my game was (accidentially) set to selectbuf, which doesn't actually work on this system. Still I don't think it should be crashing. VBO support should be implemented on this r300 driver by now, though.