Edit:I tried out on latest test build, but honestly all is the same. Even with the changes to the static values the Ai does not function. Only change is instead of building 5 warehouses now AI produces 25 warehouses. I think i may not have been clear, the issue is not how many is built its that its is the ONLY thing the AI builds. Ai does NOT produce warriors, does NOT create structures that upgrade or produces units, and does NOT build base defenses. Just builds as many warehouses as it can to reach its quota than does nothing but collect resources.
Personally I don't think the issue can simply be solved by Ai behavior tags. Honestly the Ai, even with the default values and with no Ai Behavior tags, functioned just fine until the 3.8.0 beta and beyond.
Note recently played Mr War's Sci Fi pack (downloaded via mod menu) on MG 3.8.0 beta and the Ai also shared similar issues as well.