Author Topic: *Random* faction in scenario ? how?  (Read 710 times)

nig

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*Random* faction in scenario ? how?
« on: 2 September 2013, 11:36:44 »
Scenarios seem to be headed by xml-tag <players>

Is there a possibility to use randomly setted factions like in custom games?
faction="random" or faction="*Random*" is not accepted.

Hints?
Thanks

titi

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Re: *Random* faction in scenario ? how?
« Reply #1 on: 8 September 2013, 11:29:24 »
well ... not possible yet :-/ .
It's maybe worth a feature request.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

 

anything