Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Your help in
translating MegaGlest
is much appreciated.
Home
Help
Search
Login
Register
MegaGlest Forum
»
MegaGlest
»
Bug reports
»
Closed bug reports
(Moderator:
tomreyn
) »
[fixed] splash particles visible in fog of war ( 3.8.0 beta1 )
Pages: [
1
]
Print
Author
Topic: [fixed] splash particles visible in fog of war ( 3.8.0 beta1 ) (Read 1332 times)
titi
MegaGlest Team
Airship
Posts: 4,240
[fixed] splash particles visible in fog of war ( 3.8.0 beta1 )
«
on:
14 September 2013, 23:30:09 »
Splash particles are visible in fog of war.
To see it setup a game like this:
map conflict:
you on slot 0 team0
cpu-ultra on slot 2 team1
cpu-ultra on slot 3 team2
now look to the place where teh two CPU players are . As they are close to each other they will instantly see each other and start to fight adn you see all teh splash particles in the dark...
«
Last Edit: 19 September 2013, 22:17:31 by titi
»
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
tomreyn
Local Moderator
Airship
Posts: 2,764
Re: splash particles visible in fog of war ( 3.8.0 beta1 )
«
Reply #1 on:
16 September 2013, 17:08:40 »
AKA last long-standing bug in the list at
https://forum.megaglest.org/index.php?topic=7243.0
Logged
atibox
: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI
Radeon RX 580 Gaming X 8G
, PCI subsystem ID [1462:3417], (
Radeon RX 580 chipset
, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source)
radeon (amdgpu)
/ mesa video driver
atibox (old)
: Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX
HD-467X-DDF2
, PCI subsystem ID
[1682:2931]
, (
Radeon HD 4670
, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source)
radeon
/ mesa video driver
notebook
:
HP envy13d020ng
internet access
: VDSL2+
· · ·
How YOU can contribute to MG
·
Latest development snapshot
·
How to build yourself
·
Megapack techtree
·
Currently hosted MG games
· · ·
titi
MegaGlest Team
Airship
Posts: 4,240
Re: splash particles visible in fog of war ( 3.8.0 beta1 )
«
Reply #2 on:
18 September 2013, 08:57:32 »
Hm, ok, I think these particles were needed for damage calculation and thats why they are shown.
If this is the case, would it be an option to just don't render those particles ? SO calculation yes, render no.
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
softcoder
MegaGlest Team
Battle Machine
Posts: 2,239
Re: splash particles visible in fog of war ( 3.8.0 beta1 )
«
Reply #3 on:
19 September 2013, 20:05:16 »
I have added some code (but commented out the actual non rendering). What is the unit is not visible but the particle should be visible because it is a projectile? The current code i have hides the particle of the unit is hidden from view (thus it is commented out).
I'm not sure there is an easy solution for this.
Logged
titi
MegaGlest Team
Airship
Posts: 4,240
Re: splash particles visible in fog of war ( 3.8.0 beta1 )
«
Reply #4 on:
19 September 2013, 22:04:47 »
should be fixed in svn ( rev 4554)
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
Print
Pages: [
1
]
MegaGlest Forum
»
MegaGlest
»
Bug reports
»
Closed bug reports
(Moderator:
tomreyn
) »
[fixed] splash particles visible in fog of war ( 3.8.0 beta1 )