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[done] tilesets should set shadow intensity ?

Started by titi, 19 September 2013, 22:22:33

titi

As I made many tilesets now I saw that the shadows of objects and units look very different in the tilesets. On dark grounds you often don't really see the shadows at all.
Thats why I am asking if it is a good idea to make the shadow intensity settable in the tilesets ?



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tomreyn

Sounds like a good idea (if not super urgent) to me.

Of course things will look differently on different graphics chipsets, monitors and with different gamma settings, too.
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Ishmaru

Or maybe just in options menu? Personally I like the darker shadows better, (especially now that we can do 1024 resolution).
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Quote from: Ishmaru on 20 September 2013, 18:11:47
Or maybe just in options menu? Personally I like the darker shadows better, (especially now that we can do 1024 resolution).
You can set shadow intensity for the whole game already.

I'm all for this is would help a lot.

titi

This is in svn now, Please try it and comment....

This is how it is done in the tilesets:

<shadow-intensity value="0.3"/>



Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios