Author Topic: [done] tilesets should set shadow intensity ?  (Read 1673 times)

titi

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[done] tilesets should set shadow intensity ?
« on: 19 September 2013, 22:22:33 »
As I made many tilesets now I saw that the shadows of objects and units look very different in the tilesets. On dark grounds you often don't really see the shadows at all.
Thats why I am asking if it is a good idea to make the shadow intensity settable in the tilesets ?
« Last Edit: 22 September 2013, 09:37:24 by titi »
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tomreyn

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Re: tilesets should set shadow intensity ?
« Reply #1 on: 20 September 2013, 14:42:00 »
Sounds like a good idea (if not super urgent) to me.

Of course things will look differently on different graphics chipsets, monitors and with different gamma settings, too.
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Ishmaru

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Re: tilesets should set shadow intensity ?
« Reply #2 on: 20 September 2013, 18:11:47 »
Or maybe just in options menu? Personally I like the darker shadows better, (especially now that we can do 1024 resolution).
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Re: tilesets should set shadow intensity ?
« Reply #3 on: 21 September 2013, 01:22:04 »
Or maybe just in options menu? Personally I like the darker shadows better, (especially now that we can do 1024 resolution).
You can set shadow intensity for the whole game already.

I'm all for this is would help a lot.
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titi

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Re: tilesets should set shadow intensity ?
« Reply #4 on: 22 September 2013, 01:03:38 »
This is in svn now, Please try it and comment....

This is how it is done in the tilesets:
Code: [Select]
<shadow-intensity value="0.3"/>
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