We had two same-platform OOS on r4558 today. I was hosting both.
Game #1In the first game, the clients were Filux, Lyra and Jammy (who also
discussed this game here). Filux went OOS. I collected and uploaded
all players debugCRCWorld log files (15 MB).
While comparing Filux's and my client logs of the first game, I noticed that his contains words in Polish. I assume this should not be the case, since it complicated log analysis. His language was set to Polish, techtree translation was disabled.
Game #2For the second game, Filux switched his language to English. As such, all of us were using the English language.
In the second game (which
Filux and I also discussed here), the clients were Filux and Lyra. This time Lyra went OOS. I collected and uploaded
all players debugCRCWorld log files (21 MB).
Lyra later noticed that she had high latencies (1s ping to google.com) a while after the game, and wondered whether this may also have been the case during this game, and whether it could have triggered her OOS. We did, however, not receive any lag warnings before she went OOS.