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[Done] Techtree validator: Report error when total # factions = 0

Started by tomreyn, 30 September 2013, 21:25:42

tomreyn

It would be nice if the techtree validator were to report an error when there are no factions in a given techtree.

Currently it produces the following output in this case:

$ ./megaglest --validate-techtrees=vbros_pack_1
====== Started Validation ======
Filtering techtrees and only looking for the following:
vbros_pack_1

---------------- Loading factions inside world ----------------
====== Finished Validation ======
$
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
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softcoder


tomreyn

atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·