Author Topic: [fixed]rev 4642 crash related to translations and GraphicListBox  (Read 590 times)

titi

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A crash related to translations and search in GraphicListBox. I know whats wrong , so this is mainly just an reminder for me. This happens when you use a pressed key compined wiht the maps selection box, as its not translated.

Code: [Select]
Stack Trace:
./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x6c93f0] line: 653
./megaglest() [0x6c965f]address [0x6c965f]
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7fc8455b74a0] line: 0
/usr/lib/x86_64-linux-gnu/libstdc++.so.6:std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&)address [0x7fc845ef2f28] line: 0
./megaglest:Glest::Game::GraphicListBox::mouseClick(int, int, std::string)address [0x55257a] line: 547
./megaglest:Glest::Game::MenuStateCustomGame::mouseClick(int, int, Shared::Platform::MouseButton)address [0x81ef7e] line: 1011
./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6a8474] line: 890
./megaglest:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0xadffe5] line: 677
./megaglest:Shared::Platform::Window::handleEvent()address [0xae0eef] line: 162
./megaglest:Glest::Game::glestMain(int, char**)address [0x6d698f] line: 5300
./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6d9314] line: 5643
./megaglest:Glest::Game::glestMainWrapper(int, char**)address [0x6d94f2] line: 5715
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7fc8455a276d] line: 0
./megaglest() [0x50c169]address [0x50c169]
]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x40c1040] isBaseThread: 1, Name: [SimpleTaskThread]
« Last Edit: 30 October 2013, 12:26:50 by titi »
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

titi

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Re: rev 4642 crash related to translations and GraphicListBox
« Reply #1 on: 30 October 2013, 12:26:05 »
fixed in rev 4646
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

 

anything