For the animal trap maybe monsters can be made invulnerable to the traps, but can destroy them?
Also does the scenario currently only go as far as "explore the northwest"? I've explored all over the northwest (and the rest of the map) and the mission won't continue. (the big field monster looks cool btw
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What might be fun, is to turn where the monsters spawn into some kinda monster camp, which when destroyed, the monsters stop spawning.
When I built a fence around the monsters, sometimes the game crashes (just the game being played, not the whole program, and noI cannot reproduce it though now that I want to)
Actually, this mod has also made me thought that wild animals in megaglest would make the game far more interesting, and nice looking, maybe something that can be part of the tileset.
It's my pleasure to give feedback :-)