Author Topic: wanted: g3d models with normals map for testing  (Read 1949 times)

will

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wanted: g3d models with normals map for testing
« on: 1 December 2013, 18:47:04 »
And, if possible, specular map.  And any other kind of texture effect that g3d nominally supports!  And any description of how they were authored and how export support is.

Thanks!

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Re: wanted: g3d models with normals map for testing
« Reply #1 on: 1 December 2013, 23:51:16 »
I gotchu man! 8)

I made a simple but 2K polygon model, with a 9 frame animation. The high poly count and the animation are to make performance issues and any problems with animation show up more obviously.

Inside:
-2 diffuse textures(medium and high res)
-2 specular(generated from edited height maps)
-2 normal maps(matching res of diffuse)
-the blender file
-animated g3d

Download(2MB)
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will

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Re: wanted: g3d models with normals map for testing
« Reply #2 on: 2 December 2013, 08:59:27 »
A thousand thanks!  Will use it for testing.

Ishmaru

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Re: wanted: g3d models with normals map for testing
« Reply #3 on: 3 December 2013, 15:11:41 »
Looking forward to the results!
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Julius

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Re: wanted: g3d models with normals map for testing
« Reply #4 on: 1 July 2014, 17:46:42 »
any results?

Bumptidum, awefully quitet on these boards lately  :angel:

Coldfusionstorm

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Re: wanted: g3d models with normals map for testing
« Reply #5 on: 1 July 2014, 18:13:40 »
Indeed, Very quit, Im also very interested how normal maps are comming along, i have a model id really like to showcase it's going to be gorgeous but it uses normal maps. :)
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