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wanted: g3d models with normals map for testing
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Topic: wanted: g3d models with normals map for testing (Read 3101 times)
will
Golem
Posts: 783
wanted: g3d models with normals map for testing
«
on:
1 December 2013, 18:47:04 »
And, if possible, specular map. And any other kind of texture effect that g3d nominally supports! And any description of how they were authored and how export support is.
Thanks!
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: wanted: g3d models with normals map for testing
«
Reply #1 on:
1 December 2013, 23:51:16 »
I gotchu man!
I made a simple but 2K polygon model, with a 9 frame animation. The high poly count and the animation are to make performance issues and any problems with animation show up more obviously.
Inside:
-2 diffuse textures(medium and high res)
-2 specular(generated from edited height maps)
-2 normal maps(matching res of diffuse)
-the blender file
-animated g3d
Download(2MB)
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Egypt Remastered!
Proof: Owner of glest@mail.com
will
Golem
Posts: 783
Re: wanted: g3d models with normals map for testing
«
Reply #2 on:
2 December 2013, 08:59:27 »
A thousand thanks! Will use it for testing.
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Ishmaru
Behemoth
Posts: 1,071
um wat??
Re: wanted: g3d models with normals map for testing
«
Reply #3 on:
3 December 2013, 15:11:41 »
Looking forward to the results!
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Julius
Summoner
Posts: 46
Re: wanted: g3d models with normals map for testing
«
Reply #4 on:
1 July 2014, 17:46:42 »
any results?
Bumptidum, awefully quitet on these boards lately
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Coldfusionstorm
Golem
Posts: 868
Re: wanted: g3d models with normals map for testing
«
Reply #5 on:
1 July 2014, 18:13:40 »
Indeed, Very quit, Im also very interested how normal maps are comming along, i have a model id really like to showcase it's going to be gorgeous but it uses normal maps.
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WiP Game developer.
I do danish translations.
"i break stuff"
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MegaGlest Forum
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Modding and game content creation
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wanted: g3d models with normals map for testing
anything