A normal faction is maybe a better idea than a MOBA
I don’t know the exact problems MuWuM had.
They broke the savegames, on which the rejoin feature is/was based. MegaGlest is now able to run custom saving and loading code, I use this in my towerdefense.
But MegaGlest lacks those RPG elements WC3 has.
Items are not possible.
MegaGlest has an experience system, but hardcoded improvements. I have no idea how we could realize a leveling system.
We would need to come up with a less hero based and maybe slower MOBA like game.
With heroes we would be as sucessful as everdying
engines of war and
notadota