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[done]no more teamchat when game is lost

Started by titi, 14 February 2014, 16:51:22

titi

3.9.1:
If you play in a team and all your units get killed you can no longer toggle to team chat mode.
I am not sure this was added by intention,  because once my units are gone I can see without fog of war, but I don't like this behaviour. So I am not sure its a bug .

When it happened:
I played with Derek and david123 in a team and I was killed( all of my units ).  After this I was not able to toggle to teamchat mode using the "H" key anymore.
How to reproduce:
I reproduced it later when by simply killing my partner units in a 2vs2 game ( I was running 3 clients and one server on the same computer ).
After this my "partner"-client was no longer able to switch to teamchat.




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softcoder

This is not a bug and is on purpose to avoid the dead player cheating since he sees the whole map. Team chat is disabled.

titi

oh ok . Maybe we should write something to the console each time people press "h" key and teamchat is disabled like:

"No team chat to avoid cheating"



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Omega

Quote from: titi on 14 February 2014, 19:53:09
oh ok . Maybe we should write something to the console each time people press "h" key and teamchat is disabled like:

"No team chat to avoid cheating"
What about, "Team chat is disabled after death"? This way the player knows what caused the chat to be disabled.
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

titi

I added a message to the console in case its disabled. ( I currently don't know how to add a new string to the translation, so this is missing at the moment )
( af46a8497e162004630da663554f343eb455c466 )




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