Author Topic: Church Mod  (Read 13237 times)

toph

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Church Mod
« on: 31 October 2005, 23:55:44 »
It is not really a mod, i've only made a model and insert it in glest.
Here it is:



What do you think about it? I think the texture can be better (is only a 512*512)
I had problems by making this church, because i use bmp-files as texture, but this didn't work.after I used tga it works perfectly.

I'll upload the files later, if anyone want them.
« Last Edit: 1 January 1970, 00:00:00 by toph »

The Holy Moly

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« Reply #1 on: 1 November 2005, 02:47:26 »
That would be great to make clerics (healing) and perhaps monks or something.
« Last Edit: 1 January 1970, 00:00:00 by The Holy Moly »

alexjustdoit

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« Reply #2 on: 2 November 2005, 00:32:14 »
HOLY!!! E-mail it to me please! alexjustdoit-^-yahoo.com
« Last Edit: 15 April 2016, 20:10:45 by filux »

gattschardo

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« Reply #3 on: 2 November 2005, 13:33:14 »
Healing sounds good... but to balance this you would need a similar unit for the magics, too !
« Last Edit: 1 January 1970, 00:00:00 by gattschardo »

josepzin

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« Reply #4 on: 2 November 2005, 17:13:49 »
Now... we can BURN IT!!! :)
« Last Edit: 1 January 1970, 00:00:00 by josepzin »
::. RetroInvaders .::::. My web .::

The Holy Moly

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« Reply #5 on: 3 November 2005, 05:49:10 »
The magics regenerate :)
« Last Edit: 1 January 1970, 00:00:00 by The Holy Moly »

gattschardo

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« Reply #6 on: 3 November 2005, 14:13:48 »
then healing shuold be faster then regeneration, of course (moer hp per second)
« Last Edit: 1 January 1970, 00:00:00 by gattschardo »

The Holy Moly

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« Reply #7 on: 3 November 2005, 15:31:01 »
Yeah.  I would take away the healing from the Technician and then make the Cleric the sole healer and perhaps be able to cast some protection spells?  

It would be best if they could operate automatically as once you attain a large number of units it would become tedious to do all of the healing manually.
« Last Edit: 1 January 1970, 00:00:00 by The Holy Moly »

toph

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« Reply #8 on: 3 November 2005, 18:28:11 »
Today I started to make a building for the magics:




You can look at my site for more pictures:

http://http://www.toph-design.de.gg

I'm also work on a bisop for the techs.

You can make what you want with the models just say that you want them and i send it to you (over e-mail)
« Last Edit: 1 January 1970, 00:00:00 by toph »

Speedator

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« Reply #9 on: 3 November 2005, 21:56:24 »
« Last Edit: 1 January 1970, 00:00:00 by Speedator »

alexjustdoit

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« Reply #10 on: 5 November 2005, 04:18:52 »
Dude how do you make all this stuff? E-mail me ALL of your stuff except the church cause I got that already.  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:  :shock:
« Last Edit: 1 January 1970, 00:00:00 by alexjustdoit »

The Holy Moly

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« Reply #11 on: 6 November 2005, 20:39:43 »
toph, I would love to have your models :)

un_learn-^-yahoo.com
« Last Edit: 15 April 2016, 20:10:17 by filux »

maheshjr2000

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« Reply #12 on: 7 November 2005, 03:06:18 »
toph could you join my team i really need an artist?
« Last Edit: 1 January 1970, 00:00:00 by maheshjr2000 »

toph

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« Reply #13 on: 7 November 2005, 17:58:52 »
Well...no i'll don't join your team, because i want to make my own game (together with gattschardo and some others) and this glest-models i only make to train.....

toph
« Last Edit: 1 January 1970, 00:00:00 by toph »

The Holy Moly

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« Reply #14 on: 8 November 2005, 04:42:59 »
toph,

The models work great.  Thanks a lot :)
« Last Edit: 1 January 1970, 00:00:00 by The Holy Moly »

Blueblaze

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« Reply #15 on: 13 October 2006, 16:37:46 »
Hey toph, I know this is an old thread, but do you think you could email me some of your stuff so I can put it in my game? I'd love to have anything you've made really, its good stuff, thanks.

gt2realdeal-^-yahoo.com
« Last Edit: 15 April 2016, 20:09:45 by filux »

Chimaira

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« Reply #16 on: 18 October 2006, 04:41:03 »
adjust the saturation, as in lessen it, it looks kind of "kiddish". And take the burn tool(assuming you are using photoshop), and dirty up your textures, make them look old and grungy, you textures are too clean.
« Last Edit: 1 January 1970, 00:00:00 by Chimaira »

toph

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« Reply #17 on: 19 October 2006, 23:06:28 »
:wink:
« Last Edit: 1 January 1970, 00:00:00 by toph »

Blueblaze

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« Reply #18 on: 22 October 2006, 03:14:35 »
Well toph, do you have any new textures/models that you could release? New buildings would be nice, even if they didn't have a purpose coded into them yet.
« Last Edit: 1 January 1970, 00:00:00 by Blueblaze »

toph

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« Reply #19 on: 22 October 2006, 10:59:52 »
well.. maybe .. at the moment I'm working on a little house to get familiar with blender and gimp (cause free is better ;)
« Last Edit: 1 January 1970, 00:00:00 by toph »

Blueblaze

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« Reply #20 on: 22 October 2006, 17:49:23 »
Well, I'd appriciate anything you could give. gt2realdeal-^-yahoo.com if you could spare the house :) Thanks anyway.
« Last Edit: 15 April 2016, 20:08:10 by filux »

Doom_Goat

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« Reply #21 on: 8 November 2006, 03:43:10 »
Here is some constructive critisicm (sp). The church, if you dont mind me saying is a good idea to impliment, but the model is kind of iffy. The stained glass windows are too bright, and the clocks are too big. But the second building, for magic is very cool, blends right in. Keep up the good work though.
« Last Edit: 1 January 1970, 00:00:00 by Doom_Goat »

angelus

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« Reply #22 on: 11 January 2007, 10:25:17 »
I think the church is too hight in front of the castle, but
E-MAIL IT TO ME PLEASE!!! And the house too, and ... all what you made!
ch_thib-^-yahoo.fr => New mail adress: angelus62400-^-hotmail.fr

THANKS !
« Last Edit: 15 April 2016, 20:07:20 by filux »

divineauthority

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« Reply #23 on: 12 January 2007, 19:41:23 »
yeah i'd also love anythin you could send, blender files, scripts or whatever.

divineauthority-^-hotmail.com

they'd be really useful as i'm just startin out and all help with inspiration at this point is greatly received.

many thanks
« Last Edit: 15 April 2016, 20:06:33 by filux »

mictes

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Re: Church Mod
« Reply #24 on: 1 November 2008, 14:15:23 »
Hi! Does anyone still have the models ?

 

anything