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MegaGlest Forum
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Modding and game content creation
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Mods
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team colors
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Topic: team colors (Read 2508 times)
toph
Guest
team colors
«
on:
1 November 2005, 15:40:10 »
Hello
I've a question.
How team colors work? I've looked at the sample in the glest tools, but i can't
see anything special, which makes the colors, there, so how it works
great thanks and greetings from toph
«
Last Edit: 1 January 1970, 00:00:00 by toph
»
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Speedator
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(No subject)
«
Reply #1 on:
1 November 2005, 17:14:03 »
Glest has not really team colors.
«
Last Edit: 1 January 1970, 00:00:00 by Speedator
»
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toph
Guest
(No subject)
«
Reply #2 on:
1 November 2005, 20:08:18 »
Well, i mean in the g3d viewer you can choose a color for the unit you had load. But i had another look at the model and there i saw it! Area where you make nothing are fields the comp fill with the players color.
«
Last Edit: 1 January 1970, 00:00:00 by toph
»
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gattschardo
Guest
(No subject)
«
Reply #3 on:
1 November 2005, 22:01:01 »
Toph means that diffirent players get different colors (e.g. green, red) and I think he wants to know, where you can see this in the texture of the models
«
Last Edit: 1 January 1970, 00:00:00 by gattschardo
»
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martiño
Behemoth
Posts: 1,095
(No subject)
«
Reply #4 on:
1 November 2005, 22:29:13 »
You have to tag objects in 3dsmax as "CustomColor=true" and then use texture with alpha, tha alpha will be replaced by the faction color.
«
Last Edit: 1 January 1970, 00:00:00 by martiño
»
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