Poll

Would you like to have this in mg?

Yes!
0 (0%)
Yes! And add an EP-Bar too please
2 (100%)
No, I don't think this is necessary
0 (0%)

Total Members Voted: 2

Voting closed: 30 October 2016, 19:07:51

Author Topic: HP-Bar replacing the current HṔ:637/700  (Read 997 times)

titi_son

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HP-Bar replacing the current HṔ:637/700
« on: 19 July 2014, 15:42:42 »
I developed a HP-Bar showing the current HP-Status.
So i'd like to ask what you think about it?
Should this be in Megaglest as long as the ce-gui is not finished?
Should this be optional? And if should this be specified in the techtree, faction or in the options of each player?
Resizeable?
Colored in red? Or should this be adjustable too?

(I know that I left the original HP:4185/6000 in there)
(click to show/hide)

If you like the idea of a HP-Bar i would add a EP-Bar before this is added to mg.

EDIT: I already tried to make the HP-Bar float above the units ;), but i didn't have much success :D
@FreshDumbledore i opened a new topic even yours is about HP-Bars too, because i dont think this is the way you wanted them :P
« Last Edit: 19 July 2014, 15:51:03 by titi_son »
My first Tilseset: SPRING :) (included in Megaglest )

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kagu

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Re: HP-Bar replacing the current HṔ:637/700
« Reply #1 on: 19 July 2014, 19:57:48 »
Yes , but please try again to add at top of units.
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titi_son

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Re: HP-Bar replacing the current HṔ:637/700
« Reply #2 on: 19 July 2014, 20:57:21 »
... thats the problem... i have no idea how to do that.
And i asked myself if this is the right way. What about a 3d HP-Bar which is a model in g3d?
 That would make the bar very changeable. Is that the right way maybe?
( i think for some guys who have no idea of opengl this is the easiest way )
Please discuss that in this topic
My first Tilseset: SPRING :) (included in Megaglest )

Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

FreshDumbledore

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Re: HP-Bar replacing the current HṔ:637/700
« Reply #3 on: 22 July 2014, 12:53:20 »
Thats a good idea too but not the same thing we discuss in the other thread x) so i dont see a conflict here, this can be implemented independently of hp bars for units.

 

anything