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Scenario: Mini Gunner Using

Started by titi_son, 10 August 2014, 11:25:14

titi_son

I made a scenario for annex  :O
In the scenario you have to fight with mini gunners against different enemies.
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Version 1.1 [url=http://yourfiles.to/?d=6A5857A145]DOWNLOAD[/url] sry needed to use filehoster this time
Sadly i was not able to really test the final version. But everything should work. I may make a bugfix version later.
My first Tilseset: SPRING :) (included in Megaglest )


Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

Ishmaru

Hey thanks for making this!

Tried it before work, but haven't finished it yet. Simple but can be difficult.

My only suggestion is that the way the starting zone is shaped i thought that I was defending the warehouse (BTW its warehouse not where house :P) and needlessly waited for a wave to arive, instead of following the path like i was suposed to. Ether add a line of text to follow the path, or draw an arrow in the ground or something to make it more clear.
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

titi_son

#2
In megaglest 3.6.0.3 you can't do any visual things to show the path and I wrote that you should follow the parcour. I just translated that and spotted that this should be better path. :D
Sry for the where house ^^ but I am not able to correct this right now.
I spotted another mistake of mine: the difficult is set to easy isn't it?

EDIT: I just looked at it but I can't find the "where house". I corrected the other stuff. see first post.
My first Tilseset: SPRING :) (included in Megaglest )


Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

Ishmaru

Sorry I was referring to the Ware House in the opening dialogue. There's no space just Warehouse.

By visual things drawing on the map its self with a tile that stands out in the road. Try drawing a simple arrow using the sand or metal tiles, anyways not a big deal.

This may need to be updated once 4.0 is released, as there is different unit balancing. So EML walkers one shot mini-gunners. And the 3 grunts in the beginning easily kill your sole mini-gunner. Not sure if this is the intended result or not.
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

Ishmaru

Btw what is the licence of this scenario, and how do u feel about edits to the scenario?
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer