While testing I got crash
Stack Trace:
./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x703f18] line: 651
./megaglest() [0x70419f]address [0x70419f]
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7f861cc8c150] line: 0
./megaglest:Glest::Game::ParticleSystemType::setValues(Shared::Graphics::AttackParticleSystem*)address [0x660f5b] line: 624
./megaglest:Glest::Game::ParticleSystemTypeProjectile::create(Shared::Graphics::ParticleOwner*)address [0x6611cd] line: 509
./megaglest:Glest::Game::UnitUpdater::startAttackParticleSystem(Glest::Game::Unit*, float, float)address [0xa01961] line: 2684
./megaglest:Glest::Game::UnitUpdater::updateUnit(Glest::Game::Unit*)address [0xa03991] line: 209
./megaglest:Glest::Game::World::updateAllFactionUnits()address [0xa2d6b2] line: 717
./megaglest:Glest::Game::World::update()address [0xa3771a] line: 876
./megaglest:Glest::Game::Game::update()address [0x5a39c5] line: 2163
./megaglest:Glest::Game::Program::loopWorker()address [0x721feb] line: 476
./megaglest:Glest::Game::glestMain(int, char**)address [0x70f798] line: 5517
./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x712e3a] line: 5765
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f861cc7776d] line: 0
./megaglest() [0x50bc99]address [0x50bc99]
Update this bug is reproducable:
Use these lastCustomGameSettings:
http://titi.megaglest.org/bugs/particleCrash/lastCustomGameSettings.mggspeed up the game a lot and wait until white and pink start to fight....