Author Topic: New beta very soon! Any known showstopper ?  (Read 869 times)

titi

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New beta very soon! Any known showstopper ?
« on: 25 November 2014, 13:59:38 »
After a long time we are nearly release ready again. Beside some long awaited changes like healthbars, we mainly have lots of bugfixes and improvements in many places.
The next step should be a beta which allows us to finish translations and play/test cross platform to see if we did not forgot something serious.

So, do you know any bug which should really be fixed before a beta ?
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Coldfusionstorm

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Re: New beta very soon! Any known showstopper ?
« Reply #1 on: 25 November 2014, 14:19:39 »
il be hiding in IRC for testing Titi, So let's get some games going.
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kagu

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Re: New beta very soon! Any known showstopper ?
« Reply #2 on: 25 November 2014, 14:48:16 »
Not that I know of , but can't wait for beta, since 3.9.1 looks boring now compared to 3.10  8)
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filux

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Re: New beta very soon! Any known showstopper ?
« Reply #3 on: 25 November 2014, 17:09:26 »
I know one problem (bug but not sure whose) which is related with very different default font size between megaglest produced by "team" and in debian's repository (like 0 vs -4  :look: in the settings).
Of course currently I am talking about 3.9.1 vs 3.9.1 and (if it makes any difference) with set "Polish" language.

I think, worth is to take a look for it and maybe do something to prevent these differences in the future (ofc. if it isn't debian's fault) because it looks ugly when most strings in default does not fit e.g. to buttons.

kagu

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Re: New beta very soon! Any known showstopper ?
« Reply #4 on: 25 November 2014, 17:14:31 »
filux don't stop the show  :P

https://www.youtube.com/watch?v=6J1FmJzuhPU

I also noticed that version in playdeb.net uses different font.
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atze

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Re: New beta very soon! Any known showstopper ?
« Reply #5 on: 25 November 2014, 18:57:49 »
That's a good idea. :thumbup: :)  Then I can release a test version of "Prax-Next-Mod".  ´Possible´ :angel:.
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titi

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Re: New beta very soon! Any known showstopper ?
« Reply #6 on: 28 November 2014, 09:41:31 »
Just to tell you why there is no beta yet.

We found two problem which I think its worth to fix them:
1. particle positions are unit height dependend
state: This is already fixed in the code, but I am currently changing data every evening to make the megapack use this new and better way of particle positioning. Its needed becaue it would be hard to adjust unit height for the healthbars ( which is needed for some of them ) .
This is done for most factions now, just Roman and tech need to be done at this point.

2. Another thing that makes trouble is a "load game problem" which results in strange  looking fire/smoke
Softcoder works on this and I hope its done soon.
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softcoder

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Re: New beta very soon! Any known showstopper ?
« Reply #7 on: 29 November 2014, 02:45:49 »
For all new code added since last release, all contributors will need to go over that code to ensure the following:

- new member variables are initialized with a proper default value
- new variables are saved when a game is saved (i saw many vars including lootable resources etc that are not saved at all)
- new variables are conditionally loaded (if they exist in the saved game, must be backward compatible with old saved games)

P.S. I commited some code cleanup related to warnings from cppcheck

Also note that I fixed the g3dviewer and map editors to work on the newer wxwidgets 3.0.2

Thanks.
« Last Edit: 29 November 2014, 08:29:46 by softcoder »