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[fixed]g3dviewer Segmentation fault when quit

Started by titi_son, 23 December 2014, 20:10:07

titi_son

I often noticed that the g3dviewer always "crashes" with a segmentation fault if you quit it. I though this was a known issue but titi said this was never reported.
To get/reproduce the Segmentation fault you need to load a g3d-file and quit the g3dviewer after that ( it doesn't matter if you quit with crtl+q, the menu or the x on the window )
My first Tilseset: SPRING :) (included in Megaglest )


Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

Baŝto

Would say, it doesn't worth it. ("Clear All" also leads to a segfault)

Sooner or later the WxWidget g3dviewer will get a replacement. (I'm optimistic)

softcoder