As we fixed many bugs and we had many changes by this, I decided to make another beta version before release.
You can download current beta2 as
full data+binary package here:
Changes since 3.9.1:
- healthbars with a lot of options
- multi shot / multi-projectiles with different timings,sounds and particle systems
- several camera shake effects
- new tileset "pine rock"
- improve switching settings when connected to a headless server
- support for team unit sharing
- team resource sharing
- tags feature
- Attack boosts fixed in many ways
- Attack boosts and upgrades now support upgrading attack speed
- timed particles and mesh bound particles really work now.
- unit height independend particle positioning ( flat-particle-positions )
- CPU players multiplier are displayed in debug view
- You can have non commandable units
- Units spawned by an attack skill can get an attack command
- Unit and Splash particles can be speeded up ( accelerated )
- Looting
https://github.com/MegaGlest/megaglest-source/pull/17- HP and EP starting values
- <target-height> <burn-height> can be given
https://docs.megaglest.org/XML/Unit#target-height- +several bugfixes
v3.10.0 This version was skipped because of version number trouble.