Author Topic: the end for 4.9 cpu  (Read 1673 times)

david123

  • Battlemage
  • **
  • Posts: 34
    • View Profile
the end for 4.9 cpu
« on: 4 January 2015, 10:23:50 »

titi_son

  • Draco Rider
  • *****
  • Posts: 284
  • titi_son
    • View Profile
Re: the end for 4.9 cpu
« Reply #1 on: 4 January 2015, 21:36:07 »
We need replays  ;D

Good Job :D
My first Tilseset: SPRING :) (included in Megaglest )

Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

david123

  • Battlemage
  • **
  • Posts: 34
    • View Profile
Re: the end for 4.9 cpu
« Reply #2 on: 4 January 2015, 22:43:05 »
first . thank you :)

no problem :)

Omega

  • MegaGlest Team
  • Dragon
  • ********
  • Posts: 6,167
  • Professional bug writer
    • View Profile
    • Personal site
Re: the end for 4.9 cpu
« Reply #3 on: 5 January 2015, 03:22:33 »
This seems very strange to me. The AI had almost twice as much resources but produced less units? I understand getting less kills because the AI is dumb, but shouldn't it be producing a lot more? Is it holding back or something?
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

david123

  • Battlemage
  • **
  • Posts: 34
    • View Profile
Re: the end for 4.9 cpu
« Reply #4 on: 5 January 2015, 09:18:26 »
units  ? more worker ? more stick ? one stick is 35 gold . so its no problem to buy it also archers.. or air

As he begins to lose , I am sending a massive army . cpu  is no control as to humans .

david123

  • Battlemage
  • **
  • Posts: 34
    • View Profile
Re: the end for 4.9 cpu
« Reply #5 on: 5 January 2015, 09:22:27 »

 

anything