Author Topic: MegagGlest 3.11.0 released  (Read 1393 times)

titi

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MegagGlest 3.11.0 released
« on: 22 January 2015, 19:32:10 »

MegaGlest 3.11.0 released 



Get Downloads on our official download page
Or directly from GitHub:
v3.11.0
- healthbars with a lot of options
- multi shot / multi-projectiles with different timings,sounds and particle systems
- several camera shake effects
- new tileset "pine rock"
- some new maps
- improve switching settings when connected to a headless server
- support for team unit sharing
- team resource sharing
- tags feature 
- Attack boosts fixed in many ways
- Attack boosts and upgrades now support upgrading attack speed
- timed particles and mesh bound particles really work now.
- unit height independent particle positioning ( flat-particle-positions )
- CPU players multiplier are displayed in debug view
- You can have non commandable units
- Units spawned by an attack skill can get an attack command 
- Unit and Splash particles can be sped up ( accelerated )
- Looting https://github.com/MegaGlest/megaglest-source/pull/17
- HP and EP starting values
- <target-height> <burn-height> can be given https://docs.megaglest.org/XML/Unit#target-height
- +several bugfixes

« Last Edit: 24 January 2015, 07:43:42 by tomreyn »
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

tomreyn

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Re: MegagGlest 3.11.0 released
« Reply #1 on: 24 January 2015, 07:43:12 »
The Windows installer originally released as v3.11.0 actually contained an incompatible pre-release build (for a previous version). We have therefore removed this file.

Starting today, MegaGlest-Installer-3.11.0+b2_i386_win32.exe is available on GitHub - a newly packaged installer which contains the correct release build.

Checksums (and signatures) have been added.

Apologies.
« Last Edit: 24 January 2015, 07:49:02 by tomreyn »
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