Author Topic: [fixed] 3.12-dev, customModCreditsTexture doesn't respect data path modifiers  (Read 1087 times)

filux

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customModCreditsTexture (@ glest_game/menu/menu_state_about) doesn't respect data path modifiers,
1. from parameters e.g. "megaglest --data-path=..."
2. from glest-dev.ini "DataPath=$APPLICATIONPATH/..."

It's quite essential bug in relation to Ishmaru's games :(.


filux

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Most likely it is fixed since 36a88fe