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[fixed] 3.12-dev, customModCreditsTexture doesn't respect data path modifiers

Started by filux, 1 July 2015, 21:32:17

filux

customModCreditsTexture (@ glest_game/menu/menu_state_about) doesn't respect data path modifiers,
1. from parameters e.g. "megaglest --data-path=..."
2. from glest-dev.ini "DataPath=$APPLICATIONPATH/..."

It's quite essential bug in relation to Ishmaru's games :(.


filux