Author Topic: harvest buildings for resources  (Read 1005 times)

andy_5995

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harvest buildings for resources
« on: 1 January 2016, 20:44:18 »
Quote
<andy_5995> Any talk of being able to harvest buildings for extra resources?
<alket> what do you mean andy_5995 ?
<andy_5995> nm, I need to take a closer look at feature requests in the forum
<andy_5995> Oh, I mean, in some RTS games I've played, one can harvest buildings
<andy_5995> like, for example, if you don't need a defense tower anymore, a worker
<andy_5995> can harvest it for the amount of resources it took to originally build it
<alket> ah to sell back ?
<andy_5995> or if your base has moved, and you've secured a new area, you can harvest your buildings that are
<andy_5995> now very far behind the front lines
<andy_5995> umm.. I woudn't use the term "sell back"
<andy_5995> But I think you know what I mean. If you mine or harvest a defense tower, you get 100 gold and 250 wood (?)

I see there is a similar topic here: Gain resources from building you destroy

Omega

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Re: harvest buildings for resources
« Reply #1 on: 2 January 2016, 01:34:55 »
Any particular reason to harvest the building instead of just instantly deleting it, as most games would implement such?
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titi

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Re: harvest buildings for resources
« Reply #2 on: 2 January 2016, 01:40:53 »
You talk about this maybe ?: https://forum.megaglest.org/index.php?topic=9475.msg92069#msg92069

And I have no plans to use this in the current game data.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

 

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