Author Topic: Scenario ideas  (Read 557 times)

andy_5995

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Scenario ideas
« on: 8 May 2016, 18:26:37 »
One idea I had for a network scenario is:

A 2v2 128x128 map
The game starts, and 2 - 4 fire golems slowly start walking toward the enemy
A Shaman moves to the middle of the map, and begins building a beehive. He builds one a few spaces over, then goes backward and builds 2 more. He continues this pattern until he reaches your base.

You can't control the fire golems or the Shaman, but you can help the Shaman build the beehives.

The fire golems don't attack, they just keep moving forward. They must be escorted safely through enemy territory, and if any of them are destroyed, the scenario is lost.

What do you think?