Author Topic: MegaGlest team on Folding@home  (Read 1253 times)

andy_5995

  • Moderator
  • Ornithopter
  • ********
  • Posts: 474
  • Debian Linux user
    • View Profile
    • Andy Alt's home page
MegaGlest team on Folding@home
« on: 1 July 2016, 16:35:47 »
I created a MegaGlest team page for Folding@home

http://fah-web2.stanford.edu/cgi-bin/main.py?qtype=teampage&teamnum=231046

For those not familiar with Folding@home, here is a summary:

Quote
We are scientists. Citizens. Gamers. Thinkers. Parents. Friends. Family. We've joined forces to donate our unused computer power to help uncover the mysteries of protein folding and fight diseases. We are Folders, and this is our home.

The team number for MG is     231046.

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: MegaGlest team on Folding@home
« Reply #1 on: 2 July 2016, 01:34:31 »
Left my computer folding for about 7 hours. Heading to the top of the leaderboards.  8)
Egypt Remastered!

Proof: Owner of glest@mail.com

John.d.h

  • Moderator
  • Airship
  • ********
  • Posts: 3,757
  • I have to go now. My planet needs me.
    • View Profile
Re: MegaGlest team on Folding@home
« Reply #2 on: 4 July 2016, 03:13:12 »
I'd gladly do this on my Raspberry Pi 3, since the power consumption is so low, but I don't see an ARM download. :-\

tomreyn

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 2,764
    • View Profile
    • MegaGlest - the free and open source cross platform 3D real-time strategy game
Re: MegaGlest team on Folding@home
« Reply #3 on: 4 July 2016, 18:59:49 »
Sadly this V7 software is (at least much of it) closed source + proprietary to a company called Cauldron Development LLC.
For me, personally, this sadly rules out running it.
It also prevents anyone else but those with access to the source code from porting it to other platforms such as any of the ARM platforms.
« Last Edit: 4 July 2016, 19:08:01 by tomreyn »
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

andy_5995

  • Moderator
  • Ornithopter
  • ********
  • Posts: 474
  • Debian Linux user
    • View Profile
    • Andy Alt's home page
Re: MegaGlest team on Folding@home
« Reply #4 on: 4 July 2016, 19:08:00 »
Sadly this V7 software appears to be closed source + proprietary to a company called Cauldron Development LLC. For me, personally, this sadly rules out running it.

http://folding.stanford.edu/home/faq/faq-opensource

But you run Windows? Or try to have MegaGlest playable on a closed source + proprietary operating system? I don't understand, but of course it's your personal choice.

(The link above is for anyone who wishes to read the F@H statements regarding open source)

Discussion Branched to Off-Topic
« Last Edit: 6 July 2016, 07:10:26 by -Archmage- »