Hi!
I have a question:
Can I create a building that produces a certain resource over time, as consumable resources, but that is consumed instantly, as static/tech/tileset resources?
Like having a building named mine producing iron, 10 per minute for example, but if I builded a unit that costs 100 iron, they are removed from the iron stock and not changing the flow to -90 iron/minute (as does food in Megapack).
I have unfortunately not found an answer on the forum, I missed a post on this?
Thanks!