When I saw the new MegagGlest Greenlight video I realized that people like different things in MG. To advertise the game in the future it would be good to sum things up in one place.
I try to collect those things in this thread. (We should also sum up some point which should not be mentioned when advertising)
This is what the game has
- RTS
- Very aggressive and strong AI
- Good singleplayer gameplay vs AI ( offline! )
- Very fun coop fights vs AI
- seven factions ( indian, persian, tech, magic, norsemen, egypt, romans )
- Scenarios ( singleplayer)
- Tons of game content ( hundrets of hours )
( maps, techs, scenarios, tilesets )
- Cross plattform network/online gaming
- Lots of mods available ingame for free
- Very easy to mod
- Tilesets
- Open Source
- Language support in the UI ( but not in the Sounds )
This is what MG does not have, or things MG cannot do so well
- Story ( no there is no story! )
- Adventure ( it has no story and by this the player cannot experience an adventure, but there is an adventure scenario available )
- Campaigns ( MG does not have any kind of campaigns )
- Language specific sound
- competetive Human vs Human fights ( the game can do this and sometimes its fun, but its not its core idea ! Regarding advertising its not really the super highlight I would mention )
- model quality and rendering in general( we all know there are better things out there in the wild, so I would not mention this in the first place )
- Multiplayer Scenarios ( we have them but they are not really used and still have some problems especially regarding security . I would not mention them at this point)