As far as balance, my MegaGlest playing skills are actually abysmal, so I'm probably useless in that regard, but my 3D skills haven't been
entirely neglected for the past seven years.
I figured step 1 is getting a repo set up, so:
https://github.com/johndh/Dark-MagicStep 2 would be getting it running in the engine. Getting errors so far, haven't looked into it yet. I'll keep y'all posted.
Edit: Got it running. I copied the wrong resources folder (the one from Magitech instead of the one from Megapack), but it runs now. The AI seems to love building too many Oblivion Portals, and too few fighting units.
What's up with the g3d script download links? It looks like they've 404'd.
https://docs.megaglest.org/G3D_supportIf anybody has a working link to the import and export scripts for recent Blender versions, they'd be appreciated.