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Tactical scenario - Native Unrest
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Topic: Tactical scenario - Native Unrest (Read 2175 times)
onpon4
Initiate
Posts: 6
Tactical scenario - Native Unrest
«
on:
1 March 2017, 18:02:16 »
Another tactical scenario from me!
Download here:
https://onpon4.github.io/games/megaglest/native_unrest.zip
In this scenario, you take command of a disgruntled Indian tribe. Your mission is to destroy the castle to the north-East, putting an end to the king's reign. But the only path to the king's castle is heavily guarded, and you are outnumbered.
Player faction: Indian
Enemy faction: Tech
Tileset: Winter Forest
Difficulty: Hard
Engine: MegaGlest
License: GNU GPL
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andy_5995
Moderator
Ornithopter
Posts: 478
Debian Linux user
Re: Tactical scenario - Native Unrest
«
Reply #1 on:
14 March 2017, 07:24:39 »
Tartarus has been added to the
list of scenarios
. If you have played it, please leave feedback for the author.
I have played it 3 times but have not won yet.
It's a bit challenging.
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onpon4
Initiate
Posts: 6
Re: Tactical scenario - Native Unrest
«
Reply #2 on:
14 March 2017, 13:46:09 »
Yeah, this one is quite difficult. Just to be clear, though, it's possible; I have beaten it.
You just need to know how to deploy your units and minimize casualties.
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Tactical scenario - Native Unrest
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