Author Topic: Particles - Conical Angle Only Affecting One Dimension  (Read 996 times)

-Archmage-

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Problem.

What's interesting is that it seems to work properly with values over 45, and under 135. Unfortunately, I need an angle less than 45.
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titi

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Re: Particles - Conical Angle Only Affecting One Dimension
« Reply #1 on: 14 March 2017, 09:38:52 »
please show an xml example of such a particle system
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-Archmage-

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Re: Particles - Conical Angle Only Affecting One Dimension
« Reply #2 on: 14 March 2017, 14:41:00 »
Sure thing.

Code: [Select]
<?xml version="1.0" standalone="yes"?>
<unit-particle-system>
    <texture value="true" path="images/particle.bmp" luminance="true"/>
<mode value="black"/>
<primitive value="quad"/>
<offset x="0" y="0.8" z="0.0"/>
<direction x="0" y="1" z="0"/>
<color red="0.4" green="0.0" blue="0.0" alpha="1.0" />
<color-no-energy red="0.3" green="0.0" blue="0.0" alpha="1.0" />
    <radius value="0.25" />
    <size value="0.1" />
    <size-no-energy value="0.2" />
    <speed value="4" />
<gravity value="0.3"/>
    <emission-rate value="3" />
    <energy-max value="30" />
    <energy-var value="0" />
    <fixed value="true" />
    <relative value="false" />
    <teamcolorNoEnergy value="false" />
    <teamcolorEnergy value="false" />
<shape value="conical">
<angle value="5"/>
</shape>

<!--trajectory type="spiral">
<speed value="14.0"/>
<scale value="1"/>
<frequency value="0.5"/>
</trajectory-->
</unit-particle-system>

Result of this XML:
 
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anything