Author Topic: MegaGlest 3.13.0 released  (Read 7794 times)

titi

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MegaGlest 3.13.0 released
« on: 9 March 2017, 21:18:34 »
The MegaGlest team is proud to release v3.13.0

Notable improvements to this release include:
  • Multi-building select and key-binding for production of units Buildings of the same type can be added to a control group, which means multiple units can be produced with a single click.
  • bugfix: A crash (out of sync) that sometimes happened when playing with Fog-of-War disabled has been fixed.
  • improved AI behavior
  • To help keep multi-player games more balanced and to ensure that players are practiced enough to harvest resources and beat a normal CPU, a scenario is automatically launched the first time a user tries to enter the lobby. The scenario must be won before the player can actually enter the lobby.

For a list of other bugfixes and improvements, see the ChangeLog: http://changelog.megaglest.org
 
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« Last Edit: 29 May 2018, 15:47:38 by andy_5995 »
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

Golkombie

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Re: MegaGlest 3.13.0 released
« Reply #1 on: 11 April 2017, 20:20:47 »
Wow! Thanks. I might get back into the game this week.
« Last Edit: 29 May 2018, 15:47:51 by andy_5995 »
To be honest, I'm just honest..

Carl the Great

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Re: MegaGlest 3.13.0 released
« Reply #2 on: 12 April 2017, 04:21:50 »
Did the G3D Viewer not make an annoyance in the registry?

Reference: https://forum.megaglest.org/index.php?topic=9629.0
« Last Edit: 29 May 2018, 15:48:07 by andy_5995 »
Thanks!  ;)