Author Topic: Tactical Scenario - Witches' Hunt  (Read 875 times)

onpon4

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Tactical Scenario - Witches' Hunt
« on: 22 April 2017, 21:09:52 »
Here is another tactical scenario. If you enjoy my tactical scenarios, please consider supporting my Patreon page so I can make them more often. :)



Download here: https://onpon4.github.io/games/megaglest/witches_hunt.zip

Help a group of witches use their vast army of minions to destroy seven enemy bases. Along the way, defend the witches from enemies that roam the map.

Player faction: Magic
Enemy faction: Indian, Magic, Tech, Egypt
Tileset: Dark Forest
Difficulty: Easy
Engine: MegaGlest
License: GNU GPL

onpon4

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Re: Tactical Scenario - Witches' Hunt
« Reply #1 on: 26 April 2017, 17:00:38 »
I've made a tweak (removing player unit buffs) that makes this slightly less easy. It's supposed to be easy, but not so easy that it's practically impossible to lose. You can now realistically lose if you carelessly dive in without even thinking, but the tactics are still very simplistic as they are supposed to be.

 

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