Author Topic: This Game kicks serious buttieoso!!!  (Read 6593 times)

UtopianUnit

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This Game kicks serious buttieoso!!!
« on: 20 November 2005, 19:35:44 »
I found this game on the downloadcenter web site....super fun indeed....the ULTRA comp AI kicks my ass every time....I've been trying to fight against 3 ULTRA AI's on the 4rivers map, 3 techs vs me with Magic, and I can barely stand my own long enuff to kill two of them before they wipe me out...Yayers for challenging stuff.
« Last Edit: 1 January 1970, 00:00:00 by UtopianUnit »

martiño

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« Reply #1 on: 21 November 2005, 23:41:32 »
The AI is not good but, in normal mode DOESN'T CHEAT AT ALL. In ultra mode it harvests resources faster. That's it.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

maheshjr2000

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« Reply #2 on: 22 November 2005, 04:37:17 »
it doenst matter if it cheats a positronic brain will never be as good as a real one. you know what i mean!
« Last Edit: 1 January 1970, 00:00:00 by maheshjr2000 »

thefinalstrike

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« Reply #3 on: 9 December 2005, 10:20:44 »
I think the AI is a bit too strong on Ultra mode, but it's useless on normal...
« Last Edit: 1 January 1970, 00:00:00 by thefinalstrike »

fireborn

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« Reply #4 on: 15 February 2006, 01:56:04 »
well, i have no problems winning against tech, i just can1t get on with that damn golem
« Last Edit: 18 February 2006, 03:52:56 by fireborn »

fireborn

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« Reply #5 on: 15 February 2006, 01:56:44 »
oh, and i haven't played in ultra mode yet
« Last Edit: 1 January 1970, 00:00:00 by fireborn »

Silverfox

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« Reply #6 on: 18 February 2006, 03:45:40 »
Quote from: "martinho"
The AI is not good but, in normal mode DOESN'T CHEAT AT ALL. In ultra mode it harvests resources faster. That's it.
Quote
The AI is not good but...

Hmm.... when you are going to try and make a STRATEGY game (In which you will need to use STRATEGY ; Also known as INTELLIGENCE) it might be a good idea to first know a lot about how to program an ARTIFICIAL player with INTELLIGENCE. (AI).

So in other words, before you make any 3Dmodels, or graphics, or music, etc.  FIRST[/b] know how to program what the game is all about:
STRATEGY!!!!
« Last Edit: 1 January 1970, 00:00:00 by Silverfox »

fireborn

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« Reply #7 on: 18 February 2006, 03:55:51 »
i agree the AI's eed implemantation, but the game is opensource, so SilverFox, why don't you create a better AI yourself?

And don't you think your text gets a bit superfluous with all those colors?
« Last Edit: 1 January 1970, 00:00:00 by fireborn »

Coz

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« Reply #8 on: 18 February 2006, 06:35:27 »
I think Silverfox's post is unfair. Think about it.. you complaining about an open source 3D RTS having bad AI like you are blamming the developers? Could you try making a better AI instead of complaining? or someone with some time that is willing to help?
« Last Edit: 1 January 1970, 00:00:00 by Coz »

fireborn

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« Reply #9 on: 18 February 2006, 14:32:47 »
a have plenty of time right now, i just don't know c++ though
« Last Edit: 1 January 1970, 00:00:00 by fireborn »

Cironir

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« Reply #10 on: 11 April 2006, 00:32:48 »
It's easier to create beautiful artwork than develop an unusually good AI. Many of the large commercial strategy games have rather poor AIs, and these games have million dollar budgets. There are few RTS games that have non-cheating AIs that play well (the games of the Kohan series are actually the only ones that come to mind). There are a few more turn-based strategy games that have clever AIs that don't cheat (Galactical Civilization 2 is a good example), but even in that field it's not very common.

Personally, I much prefer a weaker AI than one that cheats obnoxiously. Ideal would be an adaptive AI that learns and evolves, but that's not easy to create, and I've never seen this in a "normal" game. Some chess AIs work this way, but chess is an incredibly easy game for a computer, at least in comparison to a RTS. Go, the board game, which still has very few rules compared to computer strategy games, is alreadly extremely difficult for a computer.

Anyway, as I said, I enjoy a clever AI as much as anyone, but it's not easy to do, and most people will be quite happy with the normal difficulty and the standard AI. Hardcore gamers need to play against other humans, and I'm positive that Glest will offer MP support in the future. May just take time. :)
« Last Edit: 19 June 2016, 06:47:06 by filux »

 

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