Author Topic: New shadows, please give feedback  (Read 1673 times)

martiño

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New shadows, please give feedback
« on: 24 February 2008, 00:25:45 »
Hello,

I've checked in some improvements to the shadows in the svn code:

- Tree shadows now use the alpha for the trees, meaning that the shape of the shadow is more accurate, it looks more like a tree instead of being a polygonal shape.

- Increased default shadow resolution from 256 to 512 (you need the new glest.ini for this)

- Increased shadow opacity

The code is in the svn for for people to try, I'm really interested in feedback about framerate (enable debug menu to see), and what people's opinion is in general.

« Last Edit: 1 January 1970, 00:00:00 by martiño »

pziko

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« Reply #1 on: 24 February 2008, 20:28:59 »
The screenshot looks very nice. What do you mean by 'svn'? Sourceforge is showing updated (24 Feb) "Glest data" and "Glest Installer Win32" - is it one of those?
« Last Edit: 1 January 1970, 00:00:00 by pziko »

martiño

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« Reply #2 on: 24 February 2008, 20:49:15 »
if you are on windows you can just download 3.1.1 installer, the linux code will follow
« Last Edit: 1 January 1970, 00:00:00 by martiño »

daniel.santos

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« Reply #3 on: 24 February 2008, 21:19:50 »
pretty! :)
« Last Edit: 1 January 1970, 00:00:00 by daniel.santos »

pziko

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« Reply #4 on: 24 February 2008, 21:37:53 »
very nice, much improved.
« Last Edit: 1 January 1970, 00:00:00 by pziko »