Hi Guys,
i make a new topic , the second thread
i have a new idea,
but, thats idea works only with the playlist function from my first thread.
i think follow:
playlist: 1. friendly ,2. war, 3. losing
if the game starts, the beginn with friendly playlist,
first, in the friendly playlist plays normaly village music
then, when collision to a enemy unit, stops the friendly music,
and plays the second (playlist) war). the music (playlist) ends first when
the war has end, third its, the enemy has a good chance to win,then stops,
the normaly war music , and plays the third (playlist) losing), in this playlists only defeat sounds.
it think follow:
a first XML where its for the [friendly playlist] (gamestartplaylist)
a second XML where its for the [war playlist]
a third XML file where its for the [losing playlist]
this function can works only with my first idea
short: thats idea must connected with the morph command see this topic :
https://forum.megaglest.org/index.php?topic=5892.0regards RealtimeFreak,