Author Topic: MegaGlest 3.5.0 beta 2 - Feature wanted with Ranged Units  (Read 888 times)

JohnP4

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If I order Battle machine to kill an enemy arrow,
after killing Battle machine go to the place of the enemy and stay on it.
I think  Battle machine after the killing enemy must remain in place.

It is not only battle machine,
it is all units with ranged attack.
« Last Edit: 18 April 2011, 11:43:41 by JohnP4 »

ultifd

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Re: MegaGlest 3.5.0 beta 2 - Feature wanted with Ranged Units
« Reply #1 on: 18 April 2011, 19:38:07 »
Two words: Hold Position.

Omega

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Re: MegaGlest 3.5.0 beta 2 - Feature wanted with Ranged Units
« Reply #2 on: 18 April 2011, 21:49:31 »
This is basically auto-return you are requesting, which GAE already has. Look for it after the merger. Hold position would work to some degree, but is too limited, as if there is a unit just out of your range, attacking your other units, or even attacking you if it has a higher range value than you, you'll sit there twiddling your thumbs while you lose the game. I stopped using it because of that.
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ultifd

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Re: MegaGlest 3.5.0 beta 2 - Feature wanted with Ranged Units
« Reply #3 on: 18 April 2011, 21:52:00 »
Yep, but I said hold position because it looks like the merge won't happen for sometime and well, it'll take even longer for it to finish. Hold positioning isn't too bad, it just takes some practice. Like Glest.

 

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