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MegaGlest Forum
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Feature requests
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A way to add "wildlife" into MG
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Topic: A way to add "wildlife" into MG (Read 1263 times)
Gabbe
Guest
A way to add "wildlife" into MG
«
on:
16 September 2010, 13:24:43 »
Maybe it could be a possibility to add features for the tilesets that allready are availiable to the factions? This is going to be pure for the AI, it might need a rework or a look at GAEs but i think it would be cool in MG aswell.
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ElimiNator
Airship
Posts: 3,391
The MegaGlest Moder.
Re: A way to add "wildlife" into MG
«
Reply #1 on:
16 September 2010, 16:20:23 »
We already talked about this, we might do it eventually.
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Airship
Posts: 4,240
Re: A way to add "wildlife" into MG
«
Reply #2 on:
20 September 2010, 09:18:07 »
I think wildlife without interaction with the units (like hunting) is a bit boring and just eats performance.....
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ultifd
Airship
Posts: 4,443
The Glest Video Guy :) The one and only. :P
Re: A way to add "wildlife" into MG
«
Reply #3 on:
20 September 2010, 22:08:28 »
Well, this made me think about Glestimals...hmm...
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A way to add "wildlife" into MG
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